Let’s be real — when someone says “Donkey Kong 3D game,” the first thing that comes to mind is probably Donkey Kong 64… and not always for the best reasons. Collect-a-thon overload, anyone?
But Donkey Kong Bananza? This ain’t that. This is Nintendo pulling a total glow-up on the big guy — and honestly, it might be DK’s finest moment yet.
It’s Like If Odyssey, Tears of the Kingdom, and Saturday Morning Cartoons Had a Baby
From the jump, Bananza gives off Super Mario Odyssey vibes — big, explorative levels, shiny things to collect, and a general feeling that everything’s just fun. But then they throw in some physics-based madness that feels straight outta Zelda: Tears of the Kingdom — deformable terrain, digging mechanics, and crafting your own path through layered environments.
It’s like Nintendo made a supergroup of its best ideas and handed DK the mic (and by mic, I mean bananas).
But the coolest twist? This isn’t just a DK game. It’s practically a reboot. New tone. New story. Same banana addiction.

Gameplay That Punches (and Digs) Hard
DK’s not swinging on vines this time — he’s working for a banana-mining company and literally punching through bedrock to collect Bananergy-infused Golden Bananas. There’s no pickaxe here. Just DK’s fists and a whole lotta destruction.
The twist? Digging isn’t just about brute force. You’ve gotta think about how to navigate the earth — kinda like reverse-platforming. You’re not just going across terrain, you’re going through it. That extra dimension makes exploration super rewarding and keeps things feeling fresh.
And yeah, you’ll run into camera hiccups and a few frame drops when the action gets too bananas (heh), especially in deeper, more chaotic areas. But nothing game-breaking. Think of it as a small price to pay for sheer freedom.
Pauline’s Back — and So Are the Vibes
DK teams up with none other than Pauline (yep, the same one from the original Donkey Kong arcade game). She’s got pipes, and together you two go on a weirdly heartwarming mission to stop a shady corp called VoidCo from doing evil science stuff in the planet’s core.
There’s legit chemistry here — DK doesn’t talk, but his animations do all the heavy lifting. He’s more expressive than ever, and it really sells the relationship. Think of them as a chaotic duo with the wholesomeness of a Saturday morning cartoon. It’s goofy, it’s sweet, it works.
Bananzas Are the Wildest Power-Ups Yet
The highlight? The “Bananza” transformations.
Meet animal DJs. Yes, DJs. Each one teaches you a Bananza dance move, which unlocks transformations into jacked-up animal forms — gorillas, ostriches, zebras, you name it — with abilities that feel straight out of a Zelda dungeon.
Need to run across crumbling platforms? Zebra time. Gotta break through boulders? Gorilla mode. And yes, you get to power these up with more bananas. It’s hilarious and awesome all at once.
Bonus: these forms unlock new areas, so it’s not just style — it’s substance.

Collectibles That Actually Matter (Mostly)
Bananas earn you skill points, which fuel a solid skill tree. Think: more health, harder punches, and cool new traversal moves. The upgrade loop is tight — collect, upgrade, explore, repeat. You see a shiny banana on a cliff, and next thing you know, you’ve spent 30 minutes digging your way to it.
There’s also gold shards (used for items and base camps), and fossils (used for unlocking costumes). The fossil system is kinda convoluted — different types, rarity levels, area-based availability — and it feels like it borrowed the worst part of Odyssey’s regional coin system. I just bought whatever I could afford and hoped for the best.
Still, dressing DK in a golden banana tie? Worth it.
Tips for Fellow Banana Hunters
- Don’t ignore the skill tree. Some upgrades literally unlock new parts of levels.
- Use sonar often. It’ll help you find hidden collectibles in the terrain.
- Unlock base camps early. Not only are they fast travel points, but they boost your “Comfy Level” (which = more health).
- Don’t hoard fossils. Just spend ’em. You’ll never fully understand the fossil system anyway.
So, Is It Worth It?
Absolutely. Donkey Kong Bananza might just be Nintendo’s most confident platformer since Odyssey. It nails that balance of structured level design and chaotic player freedom, all while reimagining DK as more than just a side character or 2D throwback.
Yeah, it’s got some performance quirks. And the fossil system could use a patch or two. But overall? This is the kind of game that makes you fall in love with platformers all over again.
Final Verdict: 9/10
Bananza is a delicious mix of exploration, action, and pure Nintendo charm. It’s a bananas-powered ride that’s well worth taking — especially if you’ve been waiting for DK to truly get his due.
FAQ’s
Is Donkey Kong Bananza a sequel or a reboot?
Kinda both. It feels like a reboot but also references older DK adventures. Nintendo’s pulling a “don’t think too hard about it” move — just roll with it and enjoy the ride.
Is this game open world like Tears of the Kingdom?
Not exactly. It’s more like Mario Odyssey — big, open sandbox levels with tons to do — but with terrain you can dig through and deform. Think vertical and underground exploration.
How long is the game?
Around 20–30 hours for the main story depending on how much you explore. Completionists chasing every last banana and fossil? Easily 40+ hours.
Can you play as characters other than Donkey Kong?
Nope, DK’s the main muscle here. Pauline helps out with singing (literally), but you won’t be controlling her.
Do costumes change your abilities or are they just for fun?
Both! Some outfits give passive buffs like extra health or Bananergy boosts, while others are purely cosmetic. Golden necktie = peak fashion and function.
Is the game kid-friendly?
100%. It’s got cartoon vibes, goofy humor, and simple mechanics under the hood. But there’s depth here for adults too — especially if you grew up with DK.
Any co-op or multiplayer?
Nope, solo adventure only. This one’s all about DK and Pauline’s planet-punching journey.
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